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    Wasabi ExpressPlay SDK for iOS
    1.10
    
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Event data for all SHI_ENGINE_EVENT_LICENSE_DATA_RECEIVED events. More...
#include <ShiEngine.h>
Data Fields | |
| SHI_EngineEvent | base | 
| Base class.  More... | |
| const void * | data | 
| Pointer to the license data.  More... | |
| SHI_Size | size | 
| Size of the license data.  More... | |
Event data for all SHI_ENGINE_EVENT_LICENSE_DATA_RECEIVED events.
That is, if the SHI_EngineEventType passed to the listener is SHI_ENGINE_EVENT_LICENSE_DATA_RECEIVED, then the SHI_EngineEvent pointer passed to the listener should be cast to SHI_LicenseDataReceivedEvent.
| SHI_EngineEvent SHI_LicenseDataReceivedEvent::base | 
Base class.
| const void* SHI_LicenseDataReceivedEvent::data | 
Pointer to the license data.
| SHI_Size SHI_LicenseDataReceivedEvent::size | 
Size of the license data.